Switching to Oculus OpenXR Support Impacts Legacy VR Games
Support for Oculus OpenXR will be the only option for VR games on the VR platform next year – and that’s going to pose problems for older VR games.
The Oculus Quest 2 had quickly become the best-selling headset in the Oculus family. Facebook isn’t one to shy away from innovating, and that applies to software development too – it’s working on integrating OpenXR support as the one and only standard for its flagship platform. Unfortunately, that means older games could get stuck in the dust.
How Oculus OpenXR support will impact older VR games
The full switch to Oculus OpenXR support will not be a problem for VR games; rather, it is Facebook dropping support for other standards.
“In one year, on August 31, 2022, compatibility support for the Oculus Native Mobile and PC APIs will end and they will not be supported,” read a blog post on the website. Oculus developers. “Existing apps will continue to work on Oculus devices, but our level of support will change.”
Games that currently don’t have OpenXR support will still work … most of the time. Later in the blog post, it is noted that Oculus “will only fix critical security, privacy, or security bugs in the Oculus Native and PC APIs.”
Ultimately, this means that some older games may be affected if they are not modified to work with the OpenXR standard. Oculus depreciates support for its Oculus Mobile API and Oculus PC API and there is always the possibility of this having unintended consequences.
That’s a pretty big change, but Oculus is giving game developers a fair warning: they’ll have a little over a year to switch to OpenXR. The blog post notes that it will provide recommendations to developers for the conversion to the new standard; Hopefully that means most players won’t be inconvenienced by this behind-the-scenes change.
What do you think of Oculus’ adoption of OpenXR as a standard going forward? What do you think is the best VR headset on the market today? Let us know in the comments below!