Moo Lander PC Demo – A Unique 2D Gaming Experience – E3 2021
Moo Lander is a 2D Adventure Platformer game developed and published by The Sixth Hammer. After crashing into a lush Martian landscape, the Landers’ last hero must roam the planet in search of an endless source of milk. Since milk is the ultimate source of energy for your people, you must find a new source of the precious liquid, even if it means taking on the mighty cows themselves.
As I prepared for the next coverage of E3, I expected many diverse and different gaming experiences. Needless to say, however, my E3 bingo card didn’t include a game where I pilot a flying saucer through a verdant Martian landscape in search of milk. As is often the case, however, the unexpected brings with it a unique experience unlike any I have had before, and I look forward to exploring further.
To begin with, let’s talk about Moo Landerunique gameplay of. Although labeled as a 2D platformer, it isn’t in the traditional sense. Instead of jumping from platform to platform, players pilot a flying saucer across a large 2D map. As the player moves through the environment, they must bypass dangers and repel enemy attacks. Due to the layout of the map and the way the player has to dodge and bypass threats and obstacles, the game feels like a 2D platforming experience. It creates something familiar while being surprisingly different.
Moo Lander also uses an upgrade system which builds the gameplay. As I leveled up during my demo experience, I unlocked new combat abilities like attacks, defense shield, and directional dash. While the demo only gave me access to a standard projectile attack, a sword for close combat, and a non-lethal shock bomb, the developer promises a total of 12 different types of attacks in the full game, as well as several defensive abilities to unlock too.
While all of these abilities bring fun twists and turns to the way the player approaches the game’s various challenges, they all share something in common. They all run on the player’s milk supply. Due to this sharing of resources, the player should always be aware of how much milk they have left and force them to decide if a particular enemy is worth spending the milk to beat. Although there were milk stations scattered throughout the level, I never knew how much time would be left until my next refill, which kept me fully aware of how much was left in my tank.
The biggest test of my handling and using these interconnected abilities came with the demo ending when I encountered the game’s first boss: one of the Mighty Cows. This protracted, multi-part confrontation kept me on my toes as I maneuvered around the Cow’s many attacks, repelled summoned minions, and attempted to bombard the cow until she could be captured.
The last thing that makes this 2D flying platformer unique is its integration of puzzle elements. While the style of these puzzle pieces themselves was not particularly unique on their own, their integration with the flying gameplay nevertheless gave them a sense of uniqueness. Simple physics-based levers and sliding boxes were at the heart of the puzzles I encountered. While there is hope that the full game will use these simple premises to create more unique and elaborate tasks.
With our look at the gameplay completed, we have to talk about Moo Landerthe visual presentation of. The world itself is presented in a lush and vibrant painted style that rewards player progress simply by allowing them to see the world. The gorgeous design is paired with plenty of background and even foreground activities that create a sense of depth and life in the two-dimensional world.
Thinking back to my time with Moo LanderThe demo of I feel nothing but the anticipation of the full game’s release in the spring of next year. The unique gameplay and charming art style combined to create a fun and original experience.
the Moo Lander The demo is available for free on Steam.
Charles is a lifelong geek who enjoys comics, video games, movies, reading, and board games. Over the past year, he has become more interested in artistic pursuits, especially digital painting, and now writing.